deBallution – Interactive Artwork by Throwing Pseudo Balls Based on Cultural Heritages
Je-ho Oh
Robust Keyframe-based Monocular SLAM for Augmented Reality
Guofeng Zhang
Remote Collaboration System with Empathy Glasses
Youngho Lee
Mixed Reality Extended TV
Caroline Baillard
Sigma-DVO: Sensor Noise Model Meets Dense Visual Odometry
Benzun Pious Wisely Babu, Soohwan Kim, Zhixin Yan, Liu Ren
The Object of Absence
Jaime Alonso Lobato Cardoso
From CAD to 3D Tracking — Enhancing & Scaling Model-based Tracking for Industrial Appliances
Jens Keil
EyeAR: Refocusable Augmented Reality Content through Eye Measurements
Damien Constantine Rompapas
TeachAR: An Interactive Augmented Reality Tool for Teaching Basic English to Non-Native Children
Che Samihah Che Dalim
AR4AR based on ARVIDA Reference Architecture: Application Demonstration
Frieder Pankratz
Do You See What I See? The Effect of Gaze Tracking on Task Space Remote Collaboration
Kunal Gupta, Gun Lee, Mark Billinghurst
Participatory Mixed Reality Space: Collective Memories
Yun Tae Nam
Scalable Mobile Image Recognition for Real-Time Video Annotation
Clemens Arth
Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-through based Augmented Reality
Ja Eun Yu
InspectAR: An Augmented Reality Inspection Framework for Industry
Ramakrishna Perla
Collaborative Content Creation with the OpenUIX Framework
Mikel Salazar